![]() You will need to dispatch all of the jarl's men plus Lugos before Ermion will leave the fortress. ![]() Whichever dialogue choice you make, you'll be thrown into battle with the jarl and his men.Īs usual use counterattacks combined with the quen/igni sign to make short work of your opponents. You'll find Ermion inside arguing with Lugos. When you eventually reach the clan's holding, ride up the trail on the cliffs to reach the clan's seat of power. To the fast-travel point! Looks like Ermion's trying to smooth things over with one of the clan leaders, so you need to fast travel to the South area of Aard Skellige (depending on the situation, you may have a fair way to travel if you haven't explored/ visited the area yet). Step up and say hi to find out Ermion's location. Note: The subquests can be completed in any orderĪfter stepping off the boat, walk to the nearby overlook to find Crack deep in cogitation as he gazes out at the sea. When you make landfall at Aard Skellige, you'll have multiple subquests waiting in your quest log. On the way, you'll talk over what your group still needs to accomplish before you take on the leader of the hunt. After a brief scene it's time to weight anchor and set sail for the Skellige islands. Make your way to the Novigrad docks to meet the rest of your allies next to the ship.
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